Viz
Visualizations from reinforcement learning, large-scale training, and simulation. Extracted from research notes and dev logs.
Cable Mind: UR5e Demo UR5e + Robotiq 2F-85, vision pipeline
Cable Mind: 4-Camera Montage Hybrid camera placement for triangulated views
The Abyss (2,500 Agents) 500 platforms, single shared policy
MARL Simulation (Unreal) Multi-agent RL in Unreal Engine
Amax Explosion @ 1.7B HC vs mHC signal amplification
Layer-wise Amax Heatmap Signal amplification by layer
Instability Scaling Law Amax vs model depth
Interactive
Signal Flow: Residual vs Hyper-Connection
Standard residuals use one stream. Hyper-Connections use n parallel streams with learnable mixing matrices (H_res). Full explanation →
Amax Counter
HC hits 10,924x signal amplification at 1.7B parameters. mHC stays at 1.0. Full explanation →
HC
1.00
starting
mHC
1.00
stable
Step: 0 / 5,000
Layer Heatmap
Instability starts at Layer 0, the input embedding. Not a deep network problem. Full explanation →
HC
mHC
1.0 1.5 2.0+
Step: 0 / 5,000
Sinkhorn-Knopp
Alternating row/column normalization converges to doubly stochastic. The fix. Details →
Converged
Iteration 5/5