Logs
- Apr 2, 2026 Argus: Crack Detection Pipeline
- Apr 1, 2026 Argus: Bridge Inspection RL Training
- Mar 28, 2026 Stratum: Phase 2 Baseline Implementation
- Mar 28, 2026 Stratum: Cognitive Synthesis & Scientific Lockdown
- Mar 27, 2026 Stratum: Phase 2 Research Pivot
- Mar 25, 2026 Stratum: Bug Fixes & Game Mechanics
- Mar 24, 2026 Stratum: Design & Engine Build
- Mar 23, 2026 DeepSky ATC: MLP Scaling Limits Identified
- Mar 22, 2026 DeepSky ATC: MLP Baseline Refactor
- Mar 21, 2026 DeepSky ATC: 50-Agent Coordination Verified
- Mar 20, 2026 DeepSky ATC: Stage 4 Production Training
- Mar 15, 2026 DeepSky ATC: Reward Function Breakthrough
- Feb 12, 2026 Cable Mind: Vision Training & Video Pipeline
- Feb 11, 2026 Cable Mind: Camera Placement & Scene Design
- Feb 10, 2026 Cable Mind: UR5e Competition Environment
- Jan 21, 2026 MARL Cooperative Navigation: Geometry Problem & The Abyss
- Jan 18, 2026 MARL Cooperative Navigation: Reward Hacking & Phase 1 Solved
- Jan 17, 2026 MARL Cooperative Navigation: Reward Shaping and Local Optima
- Jan 16, 2026 MARL Cooperative Navigation: Gridworld to MAPPO
- Jan 15, 2026 DeepSeek mHC: The Bomb
- Jan 14, 2026 DeepSeek mHC: Infrastructure Hell
- Jan 10, 2026 DeepSeek mHC: The Stream Persistence Bug
- Jan 9, 2026 Cable Insertion RL: Coordinate Frame Bugs & Reward Ablations
- Jan 9, 2026 mHC: Depth Sweep Validation
- Jan 8, 2026 Cable Insertion RL: MuJoCo Environment Design
- Jan 7, 2026 mHC: Stream Persistence Fix
- Jan 6, 2026 mHC: Sinkhorn-Knopp Implementation
- Jan 1, 2026 VL-JEPA Reproduction
- Dec 15, 2025 Edge AI Platform Architecture